TALES FROM THE RIFT

VR, AR and MR Development

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VR Look-Turn

This demo explores an alternative idea to rotating your body in VR. For games using the XBox Controller, the most common way is to use the Right joystick’s X-Axis to accelerate a rotation left/right. The problem I find with this… Continue Reading →

Getting started with Unity and Oculus Rift SDK 0.4.0

It can be tricky getting Unity and the Rift to work together the first time. Below are the steps that worked for me. Step 1. Downloads you’ll need: Download / Upgrade to Unity 4.5. (I have 4.5.2f1) Oculus Unity SDK documentation: 1.1 Requirements… Continue Reading →

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