I created this handy 3d measuring stick to quickly throw into a scene to get an idea of size. Download the zip with the OBJ file, and drag all 3 files into Unity. Now you can drag the measuring stick into… Continue Reading →
As VR developers we almost all need a UI system where the user can look at something and action it, such as a button. With Unity’s new UGUI (in 4.6 and 5) it finally makes it easy to build great world-space… Continue Reading →
Here is a quick and easy script to enable viewing a FPS counter on the Oculus Rift and GearVR using Unity UGUI. Follow these steps: RIght Click on your VR Camera (or Center Eye Camera) and create a UI->Canvas. Set… Continue Reading →
When I start a new VR project in Unity 5 I always map the Recenter function to both the ‘R’ key and the XBox Controller Right Joystick button (which is the stick for rotating the user). It does not need… Continue Reading →
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