I created this handy 3d measuring stick to quickly throw into a scene to get an idea of size. Download the zip with the OBJ file, and drag all 3 files into Unity. Now you can drag the measuring stick into… Continue Reading →
As VR developers we almost all need a UI system where the user can look at something and action it, such as a button. With Unity’s new UGUI (in 4.6 and 5) it finally makes it easy to build great world-space… Continue Reading →
Here is a quick and easy script to enable viewing a FPS counter on the Oculus Rift and GearVR using Unity UGUI. Follow these steps: RIght Click on your VR Camera (or Center Eye Camera) and create a UI->Canvas. Set… Continue Reading →
It can be tricky getting Unity and the Rift to work together the first time. Below are the steps that worked for me. Step 1. Downloads you’ll need: Download / Upgrade to Unity 4.5. (I have 4.5.2f1) Oculus Unity SDK documentation: 1.1 Requirements… Continue Reading →
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