This demo explores an alternative idea to rotating your body in VR. For games using the XBox Controller, the most common way is to use the Right joystick’s X-Axis to accelerate a rotation left/right. The problem I find with this… Continue Reading →
It can be tricky getting Unity and the Rift to work together the first time. Below are the steps that worked for me. Step 1. Downloads you’ll need: Download / Upgrade to Unity 4.5. (I have 4.5.2f1) Oculus Unity SDK documentation: 1.1 Requirements… Continue Reading →
© 2024 TALES FROM THE RIFT — Powered by WordPress
Theme by Anders Noren — Up ↑
Recent Comments